Combat pauses when your hits a multiple of 50. At 50%, enemies become "Confused by Kindness." At 150%, they drop weapons to take selfies with you. In the leaked -CutePercentage- pre-release stress test, one player achieved a 400% rating, which caused the final boss to transform into a plushie vendor.
If you want to experience House of Shinobi -Pre-Release- firsthand (and obsess over your own CutePercentage), here is the current access path: House of Shinobi -Pre-Release- -CutePercentage-
Log into House of Shinobi -Pre-Release- . Combat pauses when your hits a multiple of 50
: A one-time purchase on Itch.io (approx. $8.98) that provides access to bonus scenes and all future public updates. If you want to experience House of Shinobi
“We wanted to challenge the assumption that ‘cute’ and ‘hardcore’ are opposites. Ninja games are about precision, patience, and mastery. Why can’t those virtues be applied to kindness? CutePercentage is a satire of achievement culture, but it’s also a genuine experiment. Can we train players to be gentle by gamifying gentleness?”
If you want, I can draft: