If the lighting looks "flat" or ignores objects, check your Depth tab in the ReShade menu. You might need to "Copy depth before stencil clear" or flip the depth axis in the global settings. Performance:
Adds immersive, realistic lighting that bridges the gap between precomputed solutions and real-time ray tracing. Broad Compatibility: rtgi 0.17.0.2
RTGI stands for Ray Traced Global Illumination. It is a screen-space shader for ReShade that adds dynamic, physically-based lighting to almost any video game. Unlike official "RTX" implementations that require specific hardware like RT cores, RTGI 0.17.0.2 operates using the game's depth buffer, making it compatible with older GPUs, including those from Nvidia's Pascal architecture and AMD's equivalents. Key Features and Enhancements If the lighting looks "flat" or ignores objects,
For modders and visual purists, the quest for perfect lighting is never-ending. While modern "RTX-ready" games come with built-in ray tracing, older classics are often left in the dark—literally. Enter , the specialized shader for ReShade that brings global illumination and ambient occlusion to titles that were never designed for it. What makes RTGI 0.17.0.2 special? Broad Compatibility: RTGI stands for Ray Traced Global
Version 0.17.0.2 introduced several critical refinements that improved both visual fidelity and performance: