Reshade Rtgi 0361 Extra Quality Access
Simulates how light bounces off surfaces, creating realistic color bleeding (e.g., a red wall casting a red tint on the floor).
The (Ray Traced Global Illumination) shader, developed by Pascal Gilcher (Marty McFly), is a transformative post-processing tool that adds dynamic, realistic lighting to virtually any game. Version 0.36.1 focuses on "extra quality" through advanced refinements in spectral rendering and temporal stability, allowing players to experience ray-traced visuals on hardware that doesn't natively support it. Key Features of RTGI 0.36.1 reshade rtgi 0361 extra quality
To achieve this "Extra Quality" level, follow these configuration steps: 1. Enable Advanced Features Simulates how light bounces off surfaces, creating realistic
In previous versions, high-quality settings often led to significant "noise" or shimmering, especially in motion. Version 0.36.1 tackles this with: Improved Denoising: Key Features of RTGI 0
If you visit Gilcher’s Patreon today, you will find "RTGI (Proprietary)" or the newer "Martys Mods" shaders. So why hunt down the older ?