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Yuzu Shader Cache ★

The shader cache is a local database of already-compiled shaders. After you play a game for a while, Yuzu remembers every shader it has compiled. The next time the same visual effect appears, it reuses the cached version, avoiding stutter.

Compile on every new shader → stutter. With cache: Reuse precompiled shaders → smooth gameplay. yuzu shader cache

Even with a perfect installation, things go wrong. Here is how to fix them. The shader cache is a local database of

Inside the Yuzu data folder, look for shader/ . You will see subfolders: it reuses the cached version