However, I will provide a comprehensive report covering:
While you can't run it natively on a phone or standalone headset like the Meta Quest, here is how the "story" of using it usually goes for mobile users: The "PCVR" Workaround emuvr android
If you are researching this for academic purposes or to understand the feasibility of EmuVR on Android, I recommend these specific papers: However, I will provide a comprehensive report covering: