Start with Verdant Meadows. You can unlock the other biomes later through the World Tree portal.
Beneath the cute exterior lies a surprisingly deep narrative. Players have data-mined hidden journals suggesting that the "Heaven" islands are actually the remnants of a shattered planet. The Beasties are not random animals; they are fragments of a dead god’s spirit.
In this realm, the beast is not something to be feared or suppressed, but rather something to be revered and celebrated. It's a symbol of power, of strength, of resilience and adaptability. The inhabitants of Beasty Heaven understand that the beast is a part of us all, a reminder that we're not just rational, thinking beings, but also emotional, intuitive, and instinctual creatures.
Use this blueprint to sketch a map, draft a bestiary entry, or outline a campaign arc. If you want, I can: generate a custom bestiary for a chosen biome, draft a short scene in Beasty Heaven, or create stat mechanics for a tabletop system—tell me which.