Creating a "paper" or guide for a usually involves understanding how the game handles data and using online tools to tweak your progress. While there isn't an "official" editor, players often use universal web-based tools to modify their save files. Understanding Save Modification
Unity (Uses PlayerPrefs or standard file I/O within the AppData path). File Locations by Platform Save File Path Windows C:\Users\*USER*\AppData\LocalLow\Broken Glass\Tap Ninja Linux ~/Home/.config/unity3d/Broken Glass/Tap Ninja/ Mac ~/Library/Application Support/com.BrokenGlass.TapNinja/ Save Manipulation Methodology tap ninja save editor