Originally developed for J2ME (Java 2 Micro Edition).
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Bounce Tales is a lightweight, portable 2D arcade game for constrained displays (320×240) implemented in Java. The game features a bouncing protagonist, procedurally generated levels, simple physics, collectible items, and escalating challenge. This paper summarizes design goals, architecture, core algorithms, asset pipeline, performance optimizations for low-resolution targets, and a reference implementation outline. Originally developed for J2ME (Java 2 Micro Edition)
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