Doom -nsp Update 1.0.3- Jun 2026

| Metric | Handheld Mode (720p native) | Docked Mode (1080p upscale) | | :--- | :--- | :--- | | | 30 FPS | 30 FPS | | Average Framerate | 28-30 FPS | 29-30 FPS | | Lowest Drop | 22 FPS (Argent Tower, heavy combat) | 24 FPS (The Necropolis, multiple Summoners) | | Resolution Range | 480p - 540p (Temporal upscaling) | 576p - 720p | | Input Lag (Gyro off) | ~80ms | ~70ms | | Input Lag (Gyro on) | ~95ms | ~85ms |

So, what's next for DOOM on the Nintendo Switch? While there's no official word on future updates, it's likely that the development team will continue to support the game with additional patches, updates, and content. DOOM -NSP Update 1.0.3-

In co-op mission play, items can now be picked up by all players rather than just the first one to reach them. | Metric | Handheld Mode (720p native) |

Introduced a new mechanic where a demon that kills a player in their campaign can appear in another player's game, beefed up with more health and offering massive rewards if defeated. Echelon Leveling: Introduced a new mechanic where a demon that

: Players can now search for mods by name within the Mod Browser .

What do you think about the DOOM -NSP Update 1.0.3-? Have you encountered any issues or noticed significant improvements? Share your thoughts and feedback in the comments below!